Solarus quests
1.6
Quest maker's reference
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The sounds
directory contains all small sound effects used by both the engine and the quest. Sounds files must have the extension .ogg (Ogg Vorbis).
Don't forget to add all sound files to the quest tree in the editor (or by editing project_db.dat by hand).
Here is a list of sound effects played by the engine in various situations. All these sound effects should exist in the sounds
directory.
arrow_hit.ogg boomerang.ogg boss_hurt.ogg boss_killed.ogg bow.ogg bush.ogg cane.ogg chest_open.ogg cursor.ogg danger.ogg door_closed.ogg door_open.ogg door_unlocked.ogg enemy_hurt.ogg enemy_killed.ogg explosion.ogg heart.ogg hero_dying.ogg hero_falls.ogg hero_hurt.ogg hero_lands.ogg hero_pushes.ogg hookshot.ogg jump.ogg lift.ogg message_end.ogg message_letter.ogg monster_hurt.ogg ok.ogg picked_item.ogg running.ogg shield.ogg splash.ogg stairs_up_start.ogg stairs_up_end.ogg stairs_down_start.ogg stairs_down_end.ogg stone.ogg swim.ogg switch.ogg sword1.ogg ... sword_spin_attack_load.ogg sword_spin_attack_release.ogg sword_tapping.ogg sword_tapping_weak_wall.ogg throw.ogg timer.ogg timer_hurry.ogg treasure.ogg victory.ogg walk_on_grass.ogg walk_on_water.ogg warp.ogg wrong.ogg